Archive for January, 2012

This week, we’ll be doing an overview of the new unit and upgrade menu system. Infinite has some elements of a strategy game in its DNA, the basic structure that is quite common in some real-time strategy games such as unit building and unit upgrading is featured in a light, alternative form in infinite. First, [...]

We are in 2012, a fresh new year and a chance for us to really set ourselves in the right direction. We hope everyone had an excellent holiday and a happy new year! This update we have quite a bit to cover, we have had some major progression since the last update. First and foremost, [...]


Nexus Game Studio is an independent game development team located in Barrie, Ontario. We love to craft games, focusing on all aspects of what makes a great interactive experience.

Twitter Feed

    • Steve Boyce: Thank you very much for the kind words! We're striving to do our best on this game. The screens a [...]
    • JacobHagens: WOW. I thought the game looked very nice before hand, but seriously, you guys stepped it up, looks e [...]
    • NexusBrian: Thanks Alyssa :D We sure are taking our sweet time to polish this game out, and hopefully it ends [...]
    • Alyssa KP: Looks stellar! O_O It's great to see devs like you guys putting effort into polish and making it [...]
    • Phasemith: Interesting title you guys have going there, definitely on my watch list. Looking forward to seeing [...]